Java Games: Flashcards, matching, concentration, and word search.

DA3-4-5-1 GM

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Indicates the things that happen in a game created with Game Maker. Actions are placed in events of objects. Whenever the event takes place these actions are performed, resulting in certain behavior for the instances of the object.Actions
Large images that are used as backgrounds for the rooms in which the game takes place.Backgrounds
The process of tracking and eliminating errors or bugs from your source code.Debug
Whenever something happens in the game the instances of the objects get events. For example if an object hits a wall it stops its movement.Events
A single image in a series of images to be animated.Frame
A program that’s free for commercial use that has a simple user interface for developing computer games.Game Maker
A class of games. Common genres would be the shooter, First Person Shooter (FPS), Role Playing Game (RPG), simulation, Real Time Strategy (RTS)Genre
The person who writes the software.Programmer
The collection of images, sounds, backgrounds, scripts, etc that can be used by the video game designer.Resources
The graphical environment for the game, often programmed in games as levels.Rooms
Programming code that defines the actions of the game.Scripts
An image that animates and moves around the screen in some fashion. Typically associated with images that the user can interact with, either directly or through interaction with other sprites.Sptites
Textures that have been specially formatted to blend together well in the video game world.Tiles
Identify the number that corresponds to the ICON you select to open a Game Maker game. <img src="/files/quia/users/james_ray/gmicons.jpg">1



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