| A | B |
| Sounds | Vibrations that travel through the air or some other medium. |
| Crest | Point that exhibits maximum amount of upward displacement from the rest position. |
| Trough | Point that exhibits maximum amount of downward displacement from the rest position. |
| Wavelength | Distance from crest to crest. |
| Amplitude | Distance from rest to crest or rest to trough. |
| Frequency | Number of waves to pass a point in one second. (How Fast) |
| Pitch | Quality of a sound determined by the rate of vibration. The degree of highness or lowness of a tone. (How High) |
| Sample rate | The rate or frequency at which a sound is sampled to digitize it. |
| Bit rate | The number of computer bits that are conveyed or processed per unit of time |
| Waveform | A visual representation of an audio signal. |
| Clip | A short segment of audio. It can be combined with others to make an audio track. |
| Track | An area upon which audio moves. It may be a single waveform or could be made up of clips. |
| Trim | Removes everything from the left and right of selected audio. |
| Amplify | Change the volume of selected audio. |
| Exporting | The process of saving an audio file in a format other than the format of the program it was created in. |
| WAV | Developed by IBM and Microsoft for Windows. High Quality and Lossless. Large file size. |
| AIFF | Developed by Apple. High Quality (lossless) and large file size. |
| MP3 | Compressed format. Popular for music and works well on the Internet. |
| OGG | Open source file format. Compressed and well suited for the Internet. Popular with the Gaming Industry. |