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Flash CC Glossary

Flash CC Glossary

AB
AccessibilityA feature providing content and functionality that can be used by disabled people.
ActionScriptA scripting language developed by Adobe.
Anti-AliasingAn option which allows users to smooth the edges of text.
Best PracticesA system to lay out and create a well-designed Flash CS6 project.
BitmapA color mode that uses black and white values to specify color.
ButtonA control which starts, stops, or interrupts a process.
CitationA short note recognizing a source of information or of a quoted passage.
CopyrightThe exclusive legal right given to an originator or an assignee to print, publish, perform, film, or record literary, artistic, or musical material and to authorize others to do the same.
Deco ToolA tool which can be used to turn any symbol into an instant design tool.
Dynamic Text FieldA type of text field which displays updating text, such as game scores.
External ImageImages which can be imported from external sites such as Photoshop.
Eyedropper ToolA tool which can be used to sample a color in a bitmap to use as a fill.
File SizeThe size of a computer file.
Frame RateA Flash setting which determines the rate at which the playhead moves across the Flash Timeline.
Ink Bottle ToolA tool which can be used to change stroke width, color, and style.
Input Text FieldA type of text field which allows users to enter text in forms.
Keyboard ShortcutsA way to navigate or give commands without using the mouse but through pressing a combination of keys.
LayersThe editing/compositing areas that behave as transparent sheets on top of an image and enable the editing of specific elements of an image without affecting any other areas.
LibraryAn organizational feature of Flash CS6 which allows symbols to be conveniently stored for use in a project.
Line ToolA tool which can be used to draw a single straight line segment.
Media EncoderAn application which converts single files or multiple files to make a user's workflow easier.
Paint Bucket ToolA tool which fills in closed paths and enclosed areas with color.
Pen ToolA tool which can be used to draw straight lines or smooth curves.
PlayheadA moving point on the Timeline which indicates the current frame being displayed on the Stage.
PolyStar ToolA tool which can be used to draw polygon shapes and star shapes.
Primitive ObjectsShapes with characteristics that are adjustable in the Properties panel.
QuickTimeA multimedia file format created by Apple.
Rich MediaA media form designed in Flash CS6 which includes audio and video.
Sound ClipA short segment of audio media, such as a WAV or MP3 file.
StageThe rectangular area where graphic content is placed when creating documents.
Static Text FieldA type of text field which displays characters that do not change.
StoryboardA sequence of drawings, typically with some directions and dialogue, representing the shots planned for a movie or television production.
StreamingA method of relaying data over a computer network as a steady continuous stream, allowing playback to proceed while subsequent data is being received.
SymbolA converted object which can be used and reused throughout a project. The three types of symbols are movie clips, buttons, and graphics.
TLFText Layout Framework (TLF) is a type of text engine that allows users to add text to an SFW file.
TweenAn animation created as a certain value in one keyframe and a different value in another keyframe. The different types of tweens are classic tweens, motion tweens, and shape tweens.
WorkspaceAn arrangement of various user interface elements, such as windows, panels, and bars.


South View High School
Hope Mills, NC

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