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3.01 Animation Basics

AB
AdvertisingUsed to catch attention
EntertainmentFilms, computer games and virtual reality.
Sellingshowcasing products or services
Teachingillustrating concepts or processes.
Trainingsimulating events or demonstrating techniques
StageThe part of the animation program window where the animation’s content is composed and manipulated.
LibraryStores frequently used graphics, movie clips, and buttons.
TimelineThe part of the animation program window that organizes and controls an animation’s content over time using layers and frames. In video-editing software, where source clips, transitions, and audio files are arranged to create the video.
Frameshold the content that the movie displays or plays at that point in time
Regular FramesContain one image or frame.
KeyframesShows where the key (most important) actions occur.
PlayheadVertical red marker in the timeline that shows which frame is the current frame.
ScrubbingDragging the playhead across the timeline in order to preview the animation.
Frames Per Second (FPS)The number of frames that appear in one second of the animation.
Layershelp organize content and allow the different layers to be edited separately.
Motion Guide LayerLayer on which a motion path is drawn.



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