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DA3-3-10

AB
make a 2d curve then extrude
morph
scaling 3d
box with a texture map
boolean union
Mirror then uniform scale
Nonuniform scale and mirror
pivot
tetrahedron
profile and lathe C
boolean subtraction
Lathe
orthographic views
primitive sphere
Taper(deformation tool)
chamfer
opacity controls transparency
Torus
wire frame uses the least resources



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