| A | B |
| Anticipation | Looking for opportunities to exploit... thinking about what "could", or "might" happen |
| Culmination | When you can no longer attack, or defend (no longer making progress toward your aim) |
| Termination | The point where you call and end to operations, or know you have reached your goal |
| Timing & Tempo | When and at what pace you should attack to dominate a problem, or enemy |
| Centers of Gravity | Those things that give you, or the enemy the will to continue the fight |
| Decisive Points | Key terrain, such as hills, bridges, etc. that gives one side an advantage over another |
| Arranging Operations | Determining the best order of steps to tackle a problem |
| Synergy | Using multiple forces to achieve an objective |
| Direct vs. Indirect | Hitting a problem head on, or coming at it from another angle |
| Forces & Functions | Either beat the soldier, tank, plane, etc. or defeat their ability to operate effectively |
| Operational Reach & Approach | How far you can extend your power and in what directions |
| Simultaneity & Depth | Hitting the enemy at multiple points, and attacking lots of different things |
| Balance | Having the right amount and kinds of forces, or supplies, to get the job done |
| Leverage | Gaining an advantage over the enemy |