| A | B |
| Pull down/drop down | The menu bar is displayed at the top of the screen and contains ____ menus... |
| Polygons | has three or more sides |
| Grids | two-dimensional arrays of lines similar to graph paper |
| Main Toolbar | provides quick access to tools and dialog boxes for many of the most common tasks in 3DS Max. |
| Material | data that you assign to the surface or faces of an object so that it appears a certain way when rendered. |
| Menu Bar | displays drop down menus common to many software programs |
| Modifiers | change an object's geometrical structure, deforming it in some way. |
| Navigation Controls | the buttons that control the display and navigation of the viewports. |
| Object | means an object in the scene, such as primitive geometry like boxes |
| Parameter | a setting or value that you can change. |
| Pixel | (short for Picture Element) is a single point in a graphic image. |
| Command Panel | Is docked on the right side by default |
| The + sign indicates | Indicates that the rollout is collapsed |
| - sign indicates | That the rollout is expended |
| CTRL key | Enables you to select multiple objects |
| 3ds Max | Autodesk modeling and animation software |
| Zoom | Is one of the Navigation Controls |
| Viewport | area of the User Interface where the objects are displayed |
| Transform | change an object or the objects location. Usually done with Move, Rotate or Scale |
| Frame Rate | This is the number of frames displayed for every second of real time. |