| A | B |
| Scene Explorer | provides a modeless dialog for viewing, sorting, filtering, and selecting objects |
| Layer Explorer | scene Explorer mode that displays layers and their associated objects |
| Crease Explorer | provides a spreadsheet-like interface for managing crease sets |
| All Global Explorers | available in every 3ds Max session |
| Manage Local Explorers | load, save, delete, rename local explorers |
| Containers | helper object that can control a collection of other objects |
| Isolate Selection | temporarily hides all objects except those you're working on |
| End Isolate | restores all objects hidden with Isolate Selection |
| Display Floater | small window of options open while you work in your scene |
| Manage Scene States | load, save, delete, rename scenes |
| Manage Templates | load, save, delete, rename templates |
| Light Lister | dialog that lets you control number of features for each light |
| Mirror | enables you to move and clone selected objects while reflecting their orientation |
| Array | create an array of objects based on the current selection |
| Align | match the position, rotation, & scale of two objects |
| Snapshot | clones an animated object over time |
| Rename Objects | change names of objects |
| Assign Vertex Colors | colors of points where faces meet |
| Color Clipboard | stores color swatches for copying |
| Perspective Match | orient a camera so that its position and field-of-view match the perspective of the image |
| Viewport Canvas | tools for painting color and patterns |
| Preview- Grab Viewport | snapshot of the active viewport |
| Grids & Snaps | establishes settings and options for snaps and grids |
| Measure Distance | quickly calculate the distance between two points, using just two clicks |
| Channel Info | specify the interior and exterior corners between the vertical web and horizontal legs of the section |
| Mesh Inspector | ensure the reliability of 3ds Max by checking the texture channels of mesh and objects |