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Artemis Fowl Literary terms

AB
allusiona reference to a person or thing
characterizationthe way/method that an author develops characters in a story/novel/movie
figurative languagelanguage used by the author which helps the reader better understand the story; Examples: simile, metaphor, personification, and hyperbole.
hyperboleexaggeration
imagerylanguage to help the reader understand through "sense experience" - what can be seen, heard, touched, tasted, or smelled, as well as what can be felt internally
inferencea reasonable conclusion or guess drawn from information about a character or event drawn from information already given in a story/novel/movie
ironywhen the opposite of what is expected happens
metaphoran implied comparison between two unlike things
moodthe "climate" or "feeling" of a story/novel/movie
personificationhuman characteristics given to non-human things
plotthe things that happen in a story/novel/movie
point of viewthe author's choice of narrator; Who tells the story? There are two choices: first person and third person
protagonistmain good character or hero
antagonistmain bad character or villain
satirecriticising or making fun of something that is usually considered to be serious
settingthe place and time where events happen in a story/novel/movie
similea comparison between two unlike things usually using "like" or "as"
stereotypea fixed/preconceived idea about people; These ideas are often wrong and/or negative.
stylethe way/manner in which an author writes
themethe main idea of the story/novel/movie
tonethe author's attitude towards what he/she is writing about; Attitudes can be bitter (angry); humorous (funny); sympathetic; indignant; whimsical (playful or silly); joyous; mocking; cynical (doubtful or distrusting) or ironic.

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