| A | B |
| allusion | a reference to a person or thing |
| characterization | the way/method that an author develops characters in a story/novel/movie |
| figurative language | language used by the author which helps the reader better understand the story; Examples: simile, metaphor, personification, and hyperbole. |
| hyperbole | exaggeration |
| imagery | language to help the reader understand through "sense experience" - what can be seen, heard, touched, tasted, or smelled, as well as what can be felt internally |
| inference | a reasonable conclusion or guess drawn from information about a character or event drawn from information already given in a story/novel/movie |
| irony | when the opposite of what is expected happens |
| metaphor | an implied comparison between two unlike things |
| mood | the "climate" or "feeling" of a story/novel/movie |
| personification | human characteristics given to non-human things |
| plot | the things that happen in a story/novel/movie |
| point of view | the author's choice of narrator; Who tells the story? There are two choices: first person and third person |
| protagonist | main good character or hero |
| antagonist | main bad character or villain |
| satire | criticising or making fun of something that is usually considered to be serious |
| setting | the place and time where events happen in a story/novel/movie |
| simile | a comparison between two unlike things usually using "like" or "as" |
| stereotype | a fixed/preconceived idea about people; These ideas are often wrong and/or negative. |
| style | the way/manner in which an author writes |
| theme | the main idea of the story/novel/movie |
| tone | the author's attitude towards what he/she is writing about; Attitudes can be bitter (angry); humorous (funny); sympathetic; indignant; whimsical (playful or silly); joyous; mocking; cynical (doubtful or distrusting) or ironic. |