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TIPPING POINT: Game Definitions

AB
AdultAnyone who is not a Student
AllianceA pre-assigned grouping of two (2) Teams that are paired together during a given Match
Alliance StationThe designated regions where the Drive Team Members must remain for the duration of the Match
Autonomous BonusA point bonus of twenty (20) points awarded to the Alliance that has earned the most points at the end of the Autonomous Period
BuilderThe Student(s) on the Team who assemble(s) the Robot. An Adult cannot be the Builder on a Team. Adults are permitted to teach the Builder(s) associated concepts, but may never work on the Robot without the Builder(s) present and actively participating
DesignerThe Student(s) on the Team who design(s) the Robot to be built for competition. An Adult cannot be the Designer on a Team. Adults are permitted to teach the Designer(s) associated concepts, but may never work on the design of the Robot without the Designer(s) present and actively participating
DisablementA penalty applied to a Team for a rule violation. A Team that is Disabled is not allowed to operate their Robot for the remainder of the Match, and the Drive Team Member(s) will be asked to place their controller(s) on the ground
DisqualificationA penalty applied to a Team for a rule violation. A Team that receives a Disqualification in a Qualification Match receives zero (0) Win Points, Autonomous Win Points, Autonomous Points, and Strength of Schedule Points. When a Team is Disqualified in an Elimination Match, the entire Alliance is Disqualified and they receive a loss for the Match. At the Head Referee’s discretion, repeated violations and Disqualification for a single Team may lead to its Disqualification for the entire tournament
Drive Team MemberA Student who stands in the Alliance Station during a Match for each Team per <G7> . Only Drive Team Members are permitted to stand in the Alliance Station and touch the controls during the Match or interact with the Robot as per <G9>. Adults are not allowed to be Drive Team Members
EntanglementA Robot status. A Robot is Entangled if it has grabbed, hooked, or attached to an opposing Robot or a Field Element
Field ElementThe foam field tiles, field perimeter, white tape, Platforms, and all supporting structures or accessories (such as driver station posts, field monitors, etc)
MatchA Match consists of an Autonomous Period followed by a Driver Controlled Period for a total time of two minutes (2:00)
Autonomous PeriodA fifteen second (0:15) time period during which Robots operate and react only to sensor inputs and to commands pre-programmed by the Students into the Robot control system
Driver Controlled PeriodThe one minute and forty-five second (1:45) time period during which Drive Team Members operate their Robot
Match AffectingA rule violation status determined by the Head Referee. A rule violation is Match Affecting if it changes the winning and losing Alliance in the Match. Multiple rule violations within a Match can cumulatively become Match Affecting
ProgrammerThe Student(s) on the Team who write(s) the computer code that is downloaded onto the Robot. An Adult cannot be the Programmer on a Team. Adults are permitted to teach the Programmer(s) associated concepts, but may never work on the code that goes on the Robot without the Programmer(s) present and actively participating
RobotA machine that has passed inspection, designed to execute one or more tasks autonomously and / or by remote control from a Drive Team Member
StudentAnyone who is earning or has earned credit toward a high school diploma, certificate or other equivalent during the six (6) months preceding the VEX Robotics World Championship and born after May 1, 2002 (i.e. who will be 19 or younger at VEX Worlds 2022)
TeamOne or more Students make up a Team. A Team is classified as a Middle School Team if all members are Middle School Students. A Team is classified as a High School Team if any of its members are High School Students, or made up of Middle School Students who declare themselves “playing up” as High School Students by registering their Team as a High School Team
TrappingA Robot status. A Robot is Trapping if it has restricted an opposing Robot into a small, confined area of the field, approximately the size of one foam field tile or less, and has not provided an avenue for escape. Trapping can be direct (e.g. pinning an opponent to a field perimeter wall) or indirect (e.g. preventing a Robot from escaping from a corner of the field)
AWP LineThe white tape line, one (1) per Alliance Home Zone, that starts the Match with one (1) Alliance Mobile Goal on it
Alliance Home ZoneOne of two (2) areas of gray foam tiles, one (1) for each Alliance, where Robots begin the Match and defines the location where Neutral Mobile Goals can be Scored
BalancedA Platform state where The Platform is roughly parallel to the field, Both flat surfaces of the Platform hinges are contacting the Platform base, and Robots and / or Scoring Objects contacting the Platform in their Alliance Home Zone are not also contacting any other Field Elements, such as foam field tiles or the field perimeter
ClearedAn Alliance Mobile Goal state. An Alliance Mobile Goal is considered “Cleared” if, at the end of the Autonomous Period, it is not contacting its AWP Line or the Neutral Zone. See the Scoring Section for more details
ElevatedA Robot and / or Mobile Goal state where The Robot or Mobile Goal is contacting their Alliance Platform, The Platform meets the definition of Balanced, and The Robot or Mobile Goal is not contacting any other Field Element, such as the foam field tiles or the field perimeter
HoardingA form of Possession. A Robot is Hoarding if it is in Possession of any Mobile Goal in either of the two (2) corners of the field in their own Alliance Home Zone (i.e. positioned in the corner roughly the size of one foam field tile)
Match Load RingsThe eighteen (18) Rings, nine (9) per Alliance, that begin the Match in an Alliance Station and may be introduced during the Match
Mobile GoalOne of the seven (7) large Scoring Objects made up of a Mobile Goal Base and Mobile Goal Branch(es)
Alliance Mobile GoalThe two (2) red and two (2) blue Mobile Goals which begin each Match in their respective Alliance Home Zones, and have only one Mobile Goal Branch. Alliance Mobile Goals weigh approximately 1,520 grams
Neutral Mobile GoalThe three (3) yellow Mobile Goals which begin each Match in the Neutral Zone, and have two (2) or four (4) Mobile Goal Branches. The 2-branch Mobile Goal weighs approximately 1,560 grams, and the 4-branch Mobile Goal weighs approximately 1,810 grams
Mobile Goal BaseThe 7-sided plastic bottom of a Mobile Goal with a maximal diameter of 13” (330.2mm)
Mobile Goal BranchThe gray PVC pipes, 0.84” (21.3mm) in diameter, that extend vertically out of a Mobile Goal Base
Neutral Zone- The area of the field in which all three Neutral Mobile Goals begin
PlatformThe 53.0” x 20.1” (1,346.2mm x 511mm) structure, one per Alliance Home Zone, that sits 9.5” (241.5mm) high off of the ground when Balanced
PossessionA Robot is considered to be in Possession of a Mobile Goal if The Robot is carrying, holding or controlling the movement of a Mobile Goal such that if the Robot changes direction, the Mobile Goal will move with the Robot, The Robot is actively blocking opposing Robot’s access to Mobile Goals, such as by expanding horizontally and restricting access to a portion of the field, or Robots on the same Alliance working in tandem to block access to Mobile Goals would share the Possession of said Mobile Goal
PreloadThe Rings, (3) per Robot, placed prior to the start of each Match
ScoredA Ring, Mobile Goal, Robot, and / or Platform State. See the “Scoring” section for more details
Scoring ObjectA Ring or Mobile Goal
RingOne of seventy-two (72) small Scoring Objects


Science Teacher
Minnesota Valley Area Learning Center
Montevideo, MN

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