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Java Games: Flashcards, matching, concentration, and word search. |
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STUDY AID: Code Studio - Unit 2 - TCP vs. UDP
Number packets so they can be re-ordered, confirm all were received, resend any missing packets. Multiple back and forth confirmations between sender and receiver.
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| A | B |
| Accuracy is key | TCP-IP |
| Speed is key | UDP |
| Error checking is performed | TCP-IP |
| No error checking is performed | UDP |
| Reliability is key | TCP-IP |
| Useful when split seconds matter more than correcting errors, like video-conferencing, live streaming, online gaming | UDP |
| Involves multiple back and forth confirmations between sender and receiver. | TCP-IP |
| Numbered packets can be reordered, confirmed all were received, and missing packets can be resent | TCP-IP |
| Useful when accuracy matters more than saving a split second, like sending emails, photos, or just browsing websites | TCP-IP |
| Slower but more accurate | TCP-IP |
| Sends all the packets but doesn't check if they all get through or arrive in the right order. | UDP |
| Stands for User Datagram Protocol | UDP |
| Stands for Transmission Control Protocol | TCP-IP |
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