| A | B |
| Costume Design Goals | 1. Personal Aspect 2. Tone and Style 3. Time and Place 4. Information on characters |
| Practical Costume Design Tools | 1. Actors 2. Fabric 3. Renderings |
| Drawing of costume | Costume Rendering |
| Fastest way to identify time and place of a costume | silhouette |
| Visual Tools for Costume Design | 1. Lines and mass 2. composition 3. space 4. colors 5. textures 6. movement |
| Pattern | paper used to cut out fabric for sewing a costume template |
 | Seam ripper |
 | Foot |
 | Bobbin |
Red Arrow,  | Grainline |
Black arrows,  | Cut on fold |
| Silk, Chiffon, lace | Soft/Smooth fabrics |
| Wool, furs, leather | heavy fabrics |
| Heavy fabrics indicate what characters? | Antagonists |
| Soft/Smooth fabrics indicate what characters? | Protagonists |
| Bright colors indicate what genre? | Comedy |
| Dark colors indicate what genre? | Drama/Tragedy |