| A | B |
| USE | Technology to gather information, communicate, or to have fun |
| ENGAGE | in th eworld through social media. Crowdsource and Inquire |
| RESPECT | others 'point of view on the Internet. Accept what they say as meaningful and then explain why you disagree |
| GIVE | the author credit for the work you use |
| VOICE | Respectfully give your opinion through a technological venue. |
| SIFT | through the resources you have gathered online. |
| SEEK | Find different voices and points of view on a topic. |
| INCLUDE | all who wish to join. |
| LISTEN | to what others are saying. Engage in active listening techniques. |
| RESEARCH | a topic using all kinds of works. |
| CREDIBILITY | determine if the source is credible. |
| MASTER | the use of computer, mobile, and other types of technology. |
| CREATE | a blog, wiki, or other platform to voice your opinion or findings |
| PARTICIPATE | in other cultures through the internet. |
| STAND | against cyber bullying. |
| DISSEMINATE | useful information. |
| NETWORK | with experts in the field. Skype, FaceTime, Google Hangout with experts. Bring the experts to the classroom through a digital medium. |
| IDENTIFY | Be able to identify internet scams and spams. |
| CROSS REFERENCE | all sources, Don't just take their work for it. |
| UTILIZE | proper online etiquette and caution when talking to people you do not knowcaution when talking to people you do not know. |
| MAINTAIN | your privacy. Do not share personal information, and other private information. |
| SET | privacy settings |
| LIMIT | your time sitting. Move around, Don't forget to exercite |
| TALK | to someone if you meet someone online or read something that disturbs you. |
| ACCESS | the technology when you are suppose to. Ground rules may need to be set. |
| EXPLORE | what other students are doing around the world. Have fun and embrace new technological abilities. |