| A | B |
| Prostasis | contains the exposition and inciting incident |
| Epistasis | contains the rising action and complications |
| Catastrophe | contains the climax, anti-climax, and resolution |
| Number of conflicts in a one-act | 1 |
| Characters should . . . | want something and have something at stake |
| What two items should always push the plot forward? | Lines and scenes |
| Typical time for one-acts | 30-45 minutes |
| What are the first 3 items to look at when developing a story | 1) setting 2) building conflict 3) character want |
| Dialogue should NOT be said, if it can be | shown |
| World of the Play | the total imaginary universe created in time, space, and location. These can mirror everyday reality, historical words, immersive reality, or absurdities. |
| Plot | the shape the play uses to tell its story from expositin to climax. |
| Genre | play is the type and style of a story that makes up the plot. This helps direct audience's expectations. |
| Character | the fictional beings who are believable and fuel the drama through social positions, aims, and objectives. |
| Dialogue | must communicate with the audience, reveal character, tell about background, provoke action, and provoke conflict through believable and emotional language and subtext. |
| Exposition | introduces characters and provides background about the characters |
| Inciting Incident | changes the everday world of the characters into the main plot |
| Rising Action | characters facing obstacles while trying to achieve their goals |
| Climax | Turning point in action for the play |
| Anti-Climax | Replaces high point of action and creates a shift in tone that releases tension |