| A | B |
| communicate | the act of giving or getting information |
| inspire | to make someone want to do something; to give someone an idea about what to do or create |
| invent | to make something that has never been made before |
| captivate | to capture; to attract |
| inanimate | not alive |
| submersible | something that can travel underwater |
| technology | the use of science in industry, engineering, etc,. to invent useful things or to solve problems |
| virtual | existing or occurring on computers or on the Internet |
| telepresence | the use of virtual reality technology, especially for remote control of machinery for participation in distant events |
| innovative | introducing or using new ideas or methods |
| immersive | completely involved in some activity or interest |
| vicariously | experience or felt by watching, hearing about, or reaidng about someone else rather than by doing something yourself |