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REVIEW - Design Principles

AB
AsymmetricalA balance term that indicates an object is not balanced around its center.
BalanceA design term that determines how the mass of an object is distributed over the space used.
ColorThis is the light we see reflected or refracted off of an object.
ContrastThe opposite of harmony, this design term considers how objects clash or do not fit together.
ErgonomicsThe study of how people, products, and the environment fit together.
FormA 3 dimensional drawing or picture of an object.
FunctionThe design term that states what an object does or how it works.
HarmonyA design term that considers how objects naturally fit together.
LinesA design term that describes the edges of an object.
PatternA design term in which the same shape is regularly repeated.
ProportionA design term that considers the relationship between the sizes of objects.
RythmThis design term suggests movement in patterns.
ShapeA 2 dimensional drawing of an object.
StyleAn individual's unique way of designing an object.
SymmetricalA balance term that indicates an object is identical on two or more sides.
TextureA design term that determines the way an object feels.
UnityThis is the design term that measures how well you have combined all of the other elements and principles of design.
ConstructionThis is the process of building something.
Design BriefA statement that briefly describes the problem that needs to be solved.
FeedbackInformation provided by consumers after they have tested or tried something.
InvestigationThe part of the design process where information is gathered.
ManufacturingThe final step in the building process. This is when you might mass produce your finished product.
MaterialsThese are the pieces you use to make your product such as wood, steel, or plastic.
PrototypeA scale or full size model of an object, made for the purpose of testing.
Scale ModelA smaller or larger copy of the final product.

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