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Design Terms

AB
Desgnorganization of parts into a coherent whole
Design elementsline, space, form, color, value, and texture
Design principlesemphasis, contrast, balance, harmony, rhythm, proportion, unity, variety
Linea grahpic symbol; a thin continuous mark made by pen, pencil or brush; distance betwwen tow points; do not appear in naure
contour lineslines that outline & define forms
median linea line that separates two equal halves of a composition
shape2D figure with length and width
geometric shpaesman-made shpaes not associated with nautre; composed of straight & perfectly arced lines enclosed to create a shape
organic shapesirregular, free-flowing shapes derived from nature; not composed
form3D figure that contains a sense of mass & volume; can be actual ro an illusion of a 3d object
Depth space3D illusion of distance
3 dimensionslength width and depth
negative spaceunoccupied or empty space found around the outside of an object
positive spaceoccupied space found within an object
huespecific name given to a color such as red or yellow
colora quality of visible light having the properties of hue, value and chroma
valuelight or dark shade of color
chromaintensity of degree of brillaince of a color
primary colorsred, yellow, blue; cannot be obtained by mixing colors
secondary colorsgreen,m orange and violet obtained by mixing primary colorts
tertiary colorsred-orange; yellow-orange; red-violet; blue-violet; obtained by mixing primary colors with secondary colors
complementary colorshues that are director opposite of each ohter ont eh color wheel; when overlapped they intensify each other; blue- orange; yellow-violet; green-red; yellow-orange & blue violet etc
analogous colorscolors that appeard close to one another on the color wheel; they have something in common
warm colorsremind us of flames; reds yellows, oranges
cool colorsremind us of cold; blues, greens and violets
texturesurface quality of an object or composition
tactile textureactual texture or changes on the surface that can be felt
visual texturesimulated texture created by variations in light and dark values
backgroundspace in a composition that is farthest away from the viewer
foregroundspace in the composition that is closest to the viewer
overlapto extend over and over part of; to coincide partly
bisectto cut in half


Gail Levine

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