| A | B |
| The series of related events that make up a story or drama. | plot |
| The beginning part of a plot that gives the information about characters, setting, and conflict. | exposition |
| A struggle within a character's own mind. | internal conflict |
| An outside force a character struggles with. | external conflict |
| Event(s) that make the conflict more difficult. | complications |
| The moment of great emotional intensity or suspense in a plot. | climax |
| The way the conflict in the story is solved. | resolution |
| The time and place of a story. | setting |
| A character who does not change in the story. | static character |
| A character with only one or two traits. | flat character |
| A character who changes through the course of the story. | dynamic character |
| A character with many different traits. | round character |
| The narrator knows everything and call tell us about many characters. | omniscient POV |
| One of the characters is telling the story. Uses "I." | first-person POV |
| The narrator zooms in on the thoughts/feelings of only one character. | third-person limited POV |
| A first-person narrator who may lie about the story, or may only tell part of the story. | unreliable narrator POV |
| The main character in a story. | protagonist |
| The character or force that blocks the protagonist. | antagonist |
| Events that lead from the exposition to the climax. | rising action |
| Events that lead fro the climax to the resolution. | falling action |
| The home of a hero; a very ordinary and uneventful place | ORDINARY WORLD |
| When the hero is challenged to leave his or her home for some type of quest or task. | CALL TO ADVENTURE |
| When the hero tries to avoid a task or adventure. | REFUSAL OF THE CALL |
| The hero leaves his ordinary world and travels to a very different, challenging world. | CROSSNG THE THRESHOLD |
| A supernatural teacher or guide who advises and sometimes helps the hero. | MEETING THE MENTOR |
| Obstacles the hero must survive, the obstacles lead to the biggest challenge. | TESTS & THE SUPREME ORDEAL |
| After success on the journey, the hero is challenged and barely survives another obstacle. | THE ROAD BACK |
| The hero returns home victorious, often just in time to save his homeland with the object of his quest. | RETURN WITH THE ELIXIR |
| Those at home believe the hero died on his journey, and when he returns they are shocked and overjoyed. | THE RESURRECTION |