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| Anchor points | Points that define sections of a line or shape in an object |
| Animation | The result of many images shown quickly one after the other to create the effect of movement. |
| Flash movie file | An animated button, animated text, or an entire web application. |
| Frame | A Flash movie component that shows an image. |
| Frame-by-frame animation | A movie created from a set of specified images. |
| Instance | A reference to a symbol. |
| Layers | A component of a Flash document that can be compared to images drawn on transparent sheets of paper placed one on top of another. |
| Morphing | A technique that turns one shape into another. |
| Motion tweening | A form of tweened animation where a symbol is tweened to move from a start location to an end location. |
| Onion skinning | Displaying twoor more frames at the same time to help position and edit images. |
| Property inspector | Area of the Flash window that contains options to modify object properties. |
| Shape tweening | A form of tweened animation that turns one shape into another. |
| Stage | The area used to create a Flash movie. |
| Symbols | Stored in a Flash Library and used to create instances on the stage. |
| Timeline | A Flash movie component which correlated images to a particular movement in a movie. |
| Tools panel | Area of the Flash window that contains tools for drawing, painting, and selecting. |
| Tweened animation | An animation where Flash generates the keyframes between the first keyfram and the last. |
| Vector graphics | A graphic that is composed of lines connected by points. |
| Workspace | The gray area around the Stage, which is used as a temporary storage area while working. |