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Activities
Game Design 1
102.01 History
102.01 History:
102.01 History; Capital Punishment
102.01 History: Challenge Board
102.01 History: Column-bine
102.01 History; Concentrate
102.01 History: Scrambled!
102.01 History: Something - (copy)
102.01 History You dont know jack
102.01 History You dont know jack - (copy)
102.01 History You dont know jack - (copy)
102.01 history {Hanging around}
102.01 History:BLASPHAMY!!!!
102.01 History{Donkey Kong}
102.01History Hangman
102.01history of games patterns
102.1 History: Columns
102.1 History:Battleship
102.1 History:Battleship - (copy)
Game Console timeline
Game Objectives ft. BATMAN!!
Game Procedures Ben and Rob
Game Release
Game rules charlie and frankie
Game Rules Philip and Thomas
Game timeline
History 102.01 Jepordy
Ojective (Da and Louis)
Players Fun Tony and John
Players Trevor and Ryan
Procedures Damian and Tony
SciVis I
101 Scavenger Hunt - Parliamentary Procedures
102 History and careers
102.01 History some Tech Adv
102.02 Tech Advancments
102.02 Tech Advancments - (copy)
102.02 Tech Advancments - (copy) - (copy)
102.03 Careers
103.01 Computer Basics
103.01 Computer Terminology
103.01 Hardware/Software
103.01Computer Input and Output Devices
103.02 Software
104.01 Design
104.02 Basics of Light and Color
104.02 Color Matching
104.02 Color Theory
104.02 Light and Color
104.03 Image Theory
104.03 Image Theory
104.04 Design Layouts
104.1 Design
104.1 Design
105.03 Charts and graphs
105.03 Graphs 2
105.03 Graphs and data
106.04 Basic animation
Basic 3D modeling
Computer Connections Rags to Riches
Hardware/Software
Powerpoints
Review - 103.01 Computer Basics
Review - 103.01 Computer Terminology - (copy)
Review - 103.01 Hardware/Software - (copy)
Review - 103.01Computer Input and Output Devices - (copy)
Review - 103.02 Software
Review Challenge Board - Color, History, Careers, Advancements, & Parlimentary Procedures
review Challenge Board - History, Careers, Advancements, & Parlimentary Procedures
SciVis I Review Activity Battleship #1
V103.03 Computer Ethics
SciVis II
102 Battleship - SciVis I Vocats Objectvie
102 Battleship - SciVis I Vocats Objectvie
201.03 Application Letter
201.03 Application Letter
201.03 Getting ready for your job interview
203.01 Advanced 2D Design Concepts
204.01 Lights
205.03 "Plate Tectonics" Who Wants To Be a Millionaire
205.03 Plate Tectonics
205.03 Plate Tectonics
205.03 "Plate Tectonics" Who Wants To Be a Millionaire
205.03 Scaverger Hunt - Plate Tectonics
205.03 Scaverger Hunt - Plate Tectonics
205.05 DNA Fingerprinting & Gel Electrophoresis
205.05 DNA Fingerprinting & Gel Electrophoresis
205.05 DNA Fingerprinting & Gel Electrophoresis
205.07 Scavenger Hunt on Simple Machnines
DNA and Gel Elect
Mapping
Mapping Part 2
Mapping SciVis II
Scivis II - Cumulative Jeopardy pt 1
Simple machines
Simple Machines 3
The Cell
The Internet and Web Page Design
The Theory of Image Formats
The Theory of Image Formats
XII. Plate Boundaries Millionaire
2.01a - Rags to Riches
2.01b - Rags to Riches
2.01c - Rags to Riches
3.03 - Rags to Riches
3.04a - Rags to Riches
3.04b - Rags to Riches
3.04c- Rags to Riches
Career Management - Objective 1.02 Rags to Riches
Career Management - Objective 2.01 Vocabulary Activities (2014-2015 COS)
Career Management - Objective 2.02 Rags to Riches
CC45 3.03 Vocabulary-Jumbled Words
File Format Matching Activity
Unit 1.00 Review 1
Unit 1.00 Review 2
Unit 1.00 Review 3
Unit 2.00 Review 1
Quizzes
Game Design 1
Ancient Games and Card Game History
Dramatic Elements: Challenge and Play
Dramatic Elements:Premise, story, and Characters
Final Exam GAD part 2 2010
Final Exam GAD Part 3 2010
Final Exam GAD Part 3 2010
Final Exam game Design 1 2010
Final Exam Game Development
Final Exam Game Development I
Final Exam Game Development June 2008
Final Exam Part 1 GAD 2010
Game benchmark gamemaker
Game Development Midterm test 1
Game Development Midterm test 1 - (copy)
Game Development Midterm test 2
Game Development Midterm Test 3
Game Pilot Questions Mixed roy
History of Electronic Games
probability
Game II
AGAD - Review Quiz 1
AGAD - Review Quiz 2
AGAD - Review Quiz 3
AGAD - Review Quiz 4
AGAD - Review Quiz 5
Game II Final Exam
Game ratings
Soldier
Storytelling
Storytelling
Game II Ig Accademy
IGA Lesson 01
IGA Lesson 02
IGA Lesson 03
IGA Lesson 04
IGA Lesson 04
IGA Lesson 05
IGA Lesson 06
IGA Lesson 07
IGA Lesson 08
IGA Lesson 08
IGA Lesson 09
IGA Lesson 10
IGA lesson 2 new
IGA Lesson 3 New
IGA lesson 4 New
IGA Lesson 4 part 1
IGA Lesson 4 Part 2
IGA Lesson 5 new
IGA Lesson 5 Part 2
IGA Lesson 6 Part 1
IGA Lesson 6 Part 2
IGA Lesson 7 Part 1
IGA Lesson 7 Part 2
IGA Lesson 8 Part 1
IGA Lesson 8 Part 2
New IGA lesson 1
Gamemaker
Gamemaker Click Game
Gamemaker Maze game
Gamemaker Shooting Game
Illustrator
Illustrator Test Bank
Review SciVis I
Eoc Practice test Copy 1)
Eoc Practice test (copy 2)
Midterm complete SciVis I
Review quiz 1
Review quiz 10
Review quiz 11
Review quiz 12
Review quiz 2
Review quiz 3
Review quiz 4
Review quiz 5
Review quiz 6
Review Quiz 7
Review quiz 8
Review quiz 9
SciVis I Midterm Test 1
SciVis I Midterm Test 2
Scivis I Midterm Test 3
Scivis I Modified Midterm OCS
Scivis I Modified Midterm OCS
Review SciVis II
Final SciVis II Practice
Final SciVis III - (copy)
Fuel Cell Quiz
SciVis 11 review Quiz 13
Scivis II Review test 1
SciVis II Review test 10
SciVis II review test 11
SciVis II Review test 12
SciVis II review Test 14
Scivis II Review Test 2
Scivis II Review Test 3
Scivis II Review Test 4
Scivis II Review Test 5
Scivis II Review test 6
Scivis II Review Test 7
SciVis II Review test 8
SciVis II Review Test 9
Scientific Visualization 1
1850
Basic 3D modeling
Basic modeling in Max pre LR
Computer Hardware Quiz
Corel Draw
Corel Draw
Power Point
SciVis I midterm test 1 (30)
SciVis I midterm test 1 (30)
SciVis I Midterm test 2 (31)
SciVis I Midterm test 2 (31)
SciVis Midterm 3 color (33)
SciVis Midterm 3 color (33)
SciVis Midterm test 4 (20)
V101.01 Leadership-Parlimentary Proceedure
V101.02 Goal Setting
V102.01 History of SciVis
V102.02 Advancements in SciVis
V102.02 Advancements in SciVis
V102.03 Careers
V102.03 SciVis Careers
V102.03 SciVis Careers
V103.02 Use & Application of Software
V103.03 Ethical Use of Electronic Media
V104.01 Design Fundamentals
V104.02 Color and Its Application
V104.03 Vector & Rastor Images
V104.04 Effective 2D Techniques
V104.05 Corel Draw
V105.01 Methods to Display Data
V105.02 Steps in a Design Brief
V105.02 Steps in a Design Brief - (copy)
V105.03 Interpret Data for Use in Charts & Graphs
V106.01 File types
V106.02 3D modeling after LR
V106.03 materials
V106.04 animation
SciVis 2
204.02 Cameras
cell 2
Making the cell
Modeling and Mapping New Curriculum 2010
New DNA
Plate Tectonics
SciVis II Final Practice exam 2
SciVis II Final test prctive -Test 1
SciVis II midterm test 1
SciVis II Midterm test 2
SciVis II Midterm Test 3
SciVis II Midterm Test 3
V201.01 -Speech
V201.03 letter of application.
V201.03 letter of application
V201.03 Techniques for Getting a Job
V202.01 computers store information
V202.02 pixel values
V202.04 trends in SciVis
V203.01 Recognize advanced 2D design concepts
V203.02 Advanced Imaging Techniques
V203.03 Advanced Presentation Techniques
V204.01 lights
V204.01 Mapping
V204.02 Adv Animation
V204.03 Explain video-editing techniques
V205.01 cell
V205.02 visulization of a cell
V205.05 gel electro fill in the blank
V205.06 DNA
V205.08 simple machines
V206 Different Types of Portfolios
V206 Different Types of Portfolios
Web pages
SciVis II Test bank
SciVis II - 201.01
SciVis II - 201.03
SciVis II - 202.01
SciVis II - 202.02
SciVis II - 202.04
SciVis II - 203.01
SciVis II - 203.02
SciVis II - 203.03
SciVis II - V204.01 Summarize Advanced 3d Modeling Techniques
V203.05 web pages
V204.01
V204.02
V204.03
V205.01 Recognize Cells & Their Parts
V205.03
V205.05
V205.07
V206 Different Types of Portfolios
SciVis III
SciVis III Midterm 2
SciVis III Midterm 3
SciVis III Midterm Tes t 1
100 Question Final Exam Practice
1.01 Computer Programming - History, Hardware REVIEW
3.3 Formal Game Elements: Rules *
All formal elements
All formal elements
Career Management - 2.01 Review Quiz
Career Management - NC - Final Exam Practice
Career Management - Objective 1.0 Study Guide Test
Career Management - Objective 1.0 Study Guide Test
Career Management - Objective 2.02 Review Quiz
Career Management 1.0 Exam
Career Management 2.02
Career Management 3.01
Career Management Unit 1 Pretest
Career Management Unit 2 - Pretest
CM 3.01 Practice Questions
CM 3.02 Practice Questions
Computer Programming I -Final Exam Review Part 2
Computer Programming II - Chapter 5 and 6 Test
Computer Programming II - Final Exam
Computer Programming II Honors - Final Exam
Computer Programming II Questions
CP1 Final Review
END OF YEAR - Computer Programming QUIZ
FINAL 100 Question Exam Review
Final Exam - Computer Programming - 2014 - Version2
Final Exam REVIEW - Computer Programming - 2014
FIT - 01 - Objective 1.00: Understand Information Technology Career Pathways
FIT - 01 - Objective 1.00: Understand Information Technology Career Pathways
FIT - 02 - Objective 2.01
FIT - 02 - Objective 2.01
FIT - 03 - Objective 2.02 Understand tech support and basic troubleshooting of hardware and software.
FIT - 04 - Objective 3.01 Understand networking technologies
FIT - 05 - Objective 3.02 Understand connectivity through networks and the Internet.
FIT - 05 - Objective 3.02 Understand connectivity through networks and the Internet.
FIT - 06 - Objective 4.01 Understand Web Development and Basic Digital Communications
FIT - 07 - Objective 4.02: Programming and Software Development
FIT - 08 - Objective 5.01 Understand Software Types and Uses
FIT - 08 - Objective 5.01 Understand Software Types and Uses
FIT - 09 - Objective 5.02: Understand basic programming concepts
FIT - 09 - Objective 5.02: Understand basic programming concepts
FIT - 10 - Objective 6.00: Understand Emerging Technologies and Personal Skills and Pratices in the Workplace
FIT - 10 - Objective 6.00: Understand Emerging Technologies and Personal Skills and Pratices in the Workplace
FIT - Final Exam Practice
FIT - Pre-Assessment
Formal Elements: Resourses *
Formal Game Elements: Objectives *
Formal Game Elements: Players *
Formal Game Elements: Probability*
Formal Game Elements:Procedures *
Programming 1.01 History, Hardware TEST
Programming 1.03 - Numbering System
Programming 2.00 Solution Development Process Test
Programming 3.00 Windows Form and Concepts
Programming T2 Assessment
Units 1, 2, 3 - Review Questions