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DEA 111 Intro to DEAT
Self reflection for the end of the semester. Your final grade will not be affected by this. GOALS: The intention of the class is to present: 1.) Basic Concepts 2.) Professional terminology 3.) Issues common to the 3D graphics and animation field 4.) Production technology This material will be presented as a set of units that include: * History of Animation - significant contributions to the development of technology and style * 3D Animation Production Process in Film, Stop-Motion, Games & Broadcast * Mass Media Law overview * Design Fundamentals, graphic solutions and aesthetics of computer graphics * 3D Computer Graphics - Modeling techniques, terminology and hands-on experience * 3D Computer Graphics - Animation techniques, terminology and hands-on experience * 10 Principles of Animation and how they are applied to computer animation * Texturing, shading and rendering in the 3D computer animation environment * Overview of the job prospects in the field
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