Java Games: Flashcards, matching, concentration, and word search.

2.9 Vocabulary - Unit 4 - Bias, Symbolism & Propaganda (Voting & Elections)

2.9: Analyze media and political communications and identify examples of bias, symbolism and propaganda.

See a list of terms used in these activities.
This activity was created by a Quia Web subscriber.
Learn more about Quia
Create your own activities